seb
Newcomer
Game Moderator
Posts: 6
Favourite Moderator: notcarksss
Favourite Administrator: icepegasus
Favourite staff member: seb
Favourite unique EBE feature: Buyable Classicals
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Post by seb on Sept 17, 2017 22:17:26 GMT 2
All of pIO is down. Yes definitely. The past 5 downtimes i wasn't fast enough to check as EBE went back up when I checked again. But this time it is down longer and I got some proof this time, as shown by this one minute gif: i.imgur.com/HK8DGaH.gifvNot enough time to watch gif: EE CM is powered by pIO. EBE is powered by pIO. EE CM is up and working. EBE is down. :thinking:
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Excoluss
Elite Forummer
Trying to reduce spam and remove "Nubuage"
Posts: 728
Favourite Moderator: seb
Favourite Administrator: realmaster42
Favourite unique EBE feature: Other
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Post by Excoluss on Sept 17, 2017 22:56:00 GMT 2
Im the only one which is happy, because people see my loadscreen when ebe is down xDddd
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Post by peace on Sept 18, 2017 7:48:41 GMT 2
All of pIO is down. Yes definitely. The past 5 downtimes i wasn't fast enough to check as EBE went back up when I checked again. But this time it is down longer and I got some proof this time, as shown by this one minute gif: i.imgur.com/HK8DGaH.gifvNot enough time to watch gif: EE CM is powered by pIO. EBE is powered by pIO. EE CM is up and working. EBE is down. :thinking: maby ee cmn uses a paid server
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Excoluss
Elite Forummer
Trying to reduce spam and remove "Nubuage"
Posts: 728
Favourite Moderator: seb
Favourite Administrator: realmaster42
Favourite unique EBE feature: Other
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Post by Excoluss on Sept 18, 2017 8:09:17 GMT 2
All of pIO is down. Yes definitely. The past 5 downtimes i wasn't fast enough to check as EBE went back up when I checked again. But this time it is down longer and I got some proof this time, as shown by this one minute gif: i.imgur.com/HK8DGaH.gifvNot enough time to watch gif: EE CM is powered by pIO. EBE is powered by pIO. EE CM is up and working. EBE is down. :thinking: maby ee cmn uses a paid server from when eecm or ice ee uses paid servers? Would they even buy it? My answer is no.
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Post by peace on Sept 18, 2017 15:32:15 GMT 2
maby ee cmn uses a paid server from when eecm or ice ee uses paid servers? Would they even buy it? My answer is no. 1 you dont know and also pio can do things to any game they want or so
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Excoluss
Elite Forummer
Trying to reduce spam and remove "Nubuage"
Posts: 728
Favourite Moderator: seb
Favourite Administrator: realmaster42
Favourite unique EBE feature: Other
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Post by Excoluss on Sept 18, 2017 15:37:44 GMT 2
from when eecm or ice ee uses paid servers? Would they even buy it? My answer is no. 1 you dont know and also pio can do things to any game they want or so OMG you're rlly dumb... All of the games uses free pIO servers. EE staff emailed pIO to shut EBE down, but they ignored. And now you think EBE is always down because of pIO and EE? NOPE. RM told us what causes the game to crash...
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seb
Newcomer
Game Moderator
Posts: 6
Favourite Moderator: notcarksss
Favourite Administrator: icepegasus
Favourite staff member: seb
Favourite unique EBE feature: Buyable Classicals
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Post by seb on Sept 18, 2017 17:28:05 GMT 2
Excoluss , what RM42 told you is wrong. I assume he said the reason for game crashes is because "pIO is down"? That is wrong. It crashes because of server loopholes. And peace ? We DO know that both EE CM and EBE use the free pIO plan. I know EBE uses it because of its 500kb database object limit, and on the EE CM site it says this: "Wasted money: $0 (EE CM uses the free PlayerIO plan)" Edit: Oh and, even if EE CM did use a paid pIO plan, the cheapest is $24.49 monthly. That would still go down if pIO goes down. The Pro and Enterprise, $500 and $2500 monthly, can have their own seperate server incase pIO goes down, but that also costs even more. I doubt Krock would pay $500+ just to keep EE CM up and running 24/7.
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Anatoly
Top #10
Exploring the Forbidden Part.
Posts: 890
Favourite Moderator: notcarksss
Favourite Administrator: icepegasus
Favourite staff member: notcarksss
Favourite unique EBE feature: Other
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Post by Anatoly on Sept 18, 2017 18:49:34 GMT 2
Seb: You as staff member, coder and moderator, you are critizing publicly your teammates, instead of helping them coding, you go creating topics about how bad they are, but you exclude yourself! I'm not the right one to say it, but as you have been/ are a staff member, critizing them: helps to kill a game.
Gratulations!
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Post by realmaster42 on Sept 18, 2017 19:01:01 GMT 2
You know much don't you?
If you do know much, then go talk to me, instead of making useless threads like this.
Go make yourself a remake that has no downtimes and better than EBE, I dare you.
I've already explained multiple times the possible reasons behind the downtimes, and I already made sure there are no loopholes. The first time downtimes ended were when I finished off all the loopholes. You can't think can you?
Also, the reason EECM works is that it's completely desert, meaning there is absolutely no RAM usage, whilst EBE always has atleast a player online and a world online, and always somebody in the lobby. This means increased RAM usage.
PlayerIO has a 20 GB game traffic limit for free games, and we've surpassed 200 GB... I've already fixed an issue that got more than 200 GB if a world was online a whole day or lobby always open, but of course, this was late in the party. Now we have to wait for PlayerIO to cooldown, since it takes RAM from day to day, subtracting the past days in 30 order's RAM usage, meaning this all depends on the 30 order day pattern.
Of course, when those 30 days end, downtimes will maybe completely end, as I've checked RAM usage and it is about 200% less than what it was before, but of course, now it depends on the other days.
I didn't think on the ETA, but I think that by 15/10/2017 (DD/MM/YY) downtimes will end.
Now, I've already realized it's not completely playerIO's fault, although they do take part in some, as for three consecutive downtimes, all games were down.
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Anatoly
Top #10
Exploring the Forbidden Part.
Posts: 890
Favourite Moderator: notcarksss
Favourite Administrator: icepegasus
Favourite staff member: notcarksss
Favourite unique EBE feature: Other
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Post by Anatoly on Sept 18, 2017 20:16:58 GMT 2
Can we move the game completely from player io?
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Post by realmaster42 on Sept 18, 2017 20:34:51 GMT 2
Can we move the game completely from player io? Impossible, data wipeout unless any server works for JSON and still I'd had to recode the server and client entirely.
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Anatoly
Top #10
Exploring the Forbidden Part.
Posts: 890
Favourite Moderator: notcarksss
Favourite Administrator: icepegasus
Favourite staff member: notcarksss
Favourite unique EBE feature: Other
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Post by Anatoly on Sept 22, 2017 18:58:26 GMT 2
Hello, today, now EBE died out: The reason was:
Can't connect, reason: There is no server in any of the selected server clusters [Player.IO Observation Cluster] that are eligible to start a new room in (they're all at full capacity or there are no servers in any of the clusters). Either change the selected clusters for your game in the admin panel, try again later or start some more servers for one of your clusters. Please explain.
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Post by realmaster42 on Sept 22, 2017 19:30:49 GMT 2
Hello, today, now EBE died out: The reason was: Can't connect, reason: There is no server in any of the selected server clusters [Player.IO Observation Cluster] that are eligible to start a new room in (they're all at full capacity or there are no servers in any of the clusters). Either change the selected clusters for your game in the admin panel, try again later or start some more servers for one of your clusters. Please explain. That's when the PlayerIO server memory limit is reached. I've explained the reason in my post above already.
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